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HAOSTAR TECHNOLOGY LIMITED | ||||||
About this company : Professional manufacturer for computer peripherials especially VGA card and i Phone. with 250 workers and 6 lines for SMT,we can produce 6000PCS VGA card per day | ||||||
Contact : Frankie hou, MARKETING MANAGER | ||||||
Headquarters : 8th, sheng Xin Rd. ShengPing, longg, shenzhen, guangdong, 518116, China | ||||||
Phone : +86 755 28935489, Fax : +86 755 28935589 | ||||||
Website : Log on to trade instantly , Email : Log on to trade instantly | ||||||
ATI RADEON™ X800XT Chipset Features and Specifications VPU : ATI RADEON X800 XT VPU core interface : 256-BIT memory : 256M mBGA DDR3 memory interface : 256-BIT Bus support : PCI Express x16 connector : VGA+TV-OUT+DVI SMARTSHADER™ HD • Full hardware acceleration of Microsoft® DirectX® 9.0 programmable vertex and pixel shaders in hardware • DirectX 9.0 Vertex Shaders - Vertex programs up to 65,280 instructions with flow control - Single cycle trigonometric operations (SIN & COS) • Direct X 9.0 Extended Pixel Shaders - Up to 1,536 instructions and 16 textures per rendering pass - 32 temporary and constant registers - Facing register for two-sided lighting - 128-bit, 64-bit & 32-bit per pixel floating point color formats - Multiple Render Target (MRT) support • Complete feature set also supported in OpenGL® via extensions SMOOTHVISION™ HD • 2x/4x/6x Anti-Aliasing modes - Sparse multi-sample algorithm with gamma correction, programmable sample patterns, and centroid sampling - Lossless Color Compression (up to 6:1)at all resolutions, including widescreen HDTV resolutions - Temporal Anti-Aliasing • 2x/4x/8x/16x Anisotropic Filtering modes - Up to 128-tap texture filtering - Adaptive anisotropic filtering algorithm with bilinear (performance) and trilinear (quality) options 3DC™ • High quality 4:1 Normal Map Compression • Works with any two-channel data format HYPER Z™ HD • 3-level Hierarchical Z-Buffer with Early Z Test • Lossless Z-Buffer Compression (up to 48:1) • Fast Z-Buffer Clear • Z Cache optimized for real-time shadow rendering • Optimized for performance at high display resolutions, including widescreen HDTV resolutions VIDEOSHADER™ HD • Seamless integration of pixel shaders with video in real time • FULLSTREAM™ video de-blocking technology for Real, DivX, and WMV9 formats • VIDEOSOAP™ noise removal filtering for captured video • MPEG 1/2/4 decode and encode acceleration - DXVA Support - Hardware Motion Compensation, iDCT, DCT and color space conversion • All-format DTV/HDTV decoding • Adaptive Per-Pixel De-Interlacing and Frame Rate Conversion (temporal filtering) DISPLAY FEATURES • Dual integrated display controllers • Dual integrated 10 bit per channel 400 MHz DACs Integrated • 165MHz TMDS transmitter (DVI 1.0 / HDMI compliant and HDCP ready) • Integrated TV Output support up to 1024x768 resolution • YPrPb component output for direct drive of HDTV displays ADDITIONAL FEATURES • Windows® Logo Program compliant • CATALYST™ Software Suite PERFORMANCES • Memory interface: 256-bit • Memory Clock Speed: 700MHz • Engine Clock Speed: 392MHz • Memory Bandwidth: 22.4GB/sec (For reference only) • Peak Pixel Fill Rate: 4.7GB/s • Transform Rate: 588 million vertices/sec • Textures applied per pass: supports up to 12 textures per pass • Dual RAMDACs: 400MHz • Operating Systems Support Windows® XP / 2000 • Power supply of 350 (and up) watt is highly recommended for system stability • 2D Display Modes: Resolutions, colors and maximum refresh rates(Hz) in 256, 65K or 16.7M colors. 640 x 480 200Hz 800 x 600 200Hz 1024 x 768 200Hz 1152 x 864 200Hz 1280 x 1024 160Hz 1600 x 1200 120Hz 1920 x 1080 120Hz 1920 x 1200 100Hz 1920 x 1440 90Hz 2048 x 1536 85Hz | ||||||
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